Surviving EdTech’s spin cycle without losing your mind.
byFrom the early mechanical teaching machines of Sidney Pressey (1926) and B. F. Skinner (1953) through to the current spate of apps, games, VR…
From the early mechanical teaching machines of Sidney Pressey (1926) and B. F. Skinner (1953) through to the current spate of apps, games, VR…
When it comes down to it, as an educational designer I am concerned with the creation of meaningful teaching resources guided by the theory…
Public health, as defined by the Encyclopedia of Public Health, is ‘the field of medicine and hygiene dealing with the prevention of disease and…
In our previous article on Interactive Polling Tools, we reviewed three popular polling tools with the aim of helping you select the most suitable…
Universities can often feel like places of endless optimisation, where grants, research papers, strategic documents and promotions applications, make the case for how much…
The Library has put together a teaching and outreach initiative to provide personalised feedback and learning activities to students having difficulties with referencing in…
Cognitive design principles are essentially research-based guidelines that take into account the limitations of human cognitive architecture. In other words, if we understand the…
As I’m currently enrolled in a fully online MSc programme, I thought I’d share some honest observations about my experience of being assessed in…
With the beginning of semester 1 looming, many higher degree research candidates will be preparing to tutor for the first time. This is likely…
By Gulnaz Beg (student ambassador), with Tom Hubble. We participated in the 2016 ‘Students as Partners for Cultural Competence’ project, designed as collaboration between…